MASc Candidate in Computer Graphics @ ÉTS
euan.hughes.1@ens.etsmtl.ca·wantonsushi·linkedin.com/in/euan-hughes·CV (PDF)
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Selected renders from my renderers and projects.
I am a MASc candidate in computer graphics at ÉTS under the supervision of Prof. Adrien Gruson and Prof. Eric Paquette.
I am interested in all things rendering! In particular:
In my free time, I am currently working on my own "production-style" renderer.
A production-style Monte Carlo renderer written from scratch in C++20.
An interactive, real-time, physically-based simulation of a stone skipping on a water surface.
An interactive, real-time, in-browser visualization of Metropolis Light Transport.
A from-scratch rendering research playground for prototyping advanced rendering algorithms.
A differentiable volumetric path tracer using 3D Gaussians in a faithful radiative-transfer formulation.